The Evolution of Online Gaming: From the 1950s to the Present Day

Video game prototypes were created as early as the 1950s, but it wasn't until the 1970s that the first game console was presented to consumers. The use of online games began to proliferate in the 90s due to the widespread adoption of the Internet. Before gaming giants Sega and Nintendo moved to the sphere of online gaming, many engineers tried to use telephone lines to transfer information between consoles. The “Brown Box” was programmed to play a variety of games, such as table tennis, checkers and four sports games.

The CVC GameLine allowed users to download software and games using its fixed telephone connection and a cartridge that could be connected to their Atari console. These basic functions, as well as the fantastic setting, were carried over to the next generation of online games, which were the first true MMOGs. Sega and Taito were the first companies to arouse public interest in arcade games when they launched the electromechanical games Periscope and Crown Special Soccer in 1966 and 1967. A clan, guild, or faction is an organized group of video players who usually play together in multiplayer games. Between 1993 and 1996, Sega, Nintendo and Atari made several attempts to venture into “online gaming” using cable providers, but none of them really took off due to slow Internet capabilities and problems with cable providers.

Players could then purchase in-game items, customize them with 3D imaging software, and resell them at a profit. Another problem that game publishers have faced is the emergence of secondary economies outside their gaming worlds. Warcraft was also developed during this time, which becomes one of the biggest online gaming franchises. These advances could mean an incredible new chapter for games, especially if combined with virtual reality, since they could allow games to interact with characters within games, who could answer questions and commands with intelligent and seemingly natural answers. The buyer and seller agree on a purchase price, the funds can be transferred electronically, and the two can meet in the game world to complete the transaction.

In case you're wondering where you can find some of these games online, the loyal casino has you covered. Since the early 2000s, Internet capabilities have exploded and computer processor technology has improved at such a rapid pace that every new batch of games, graphics and consoles seems to pull the previous generation out of the water. The most complex massively multiplayer mobile games, such as Clash of Clans, generate huge sums every year and connect millions of players around the world through their mobile devices or League of Legends on the PC. Online storefronts such as Xbox Live Marketplace and Wii Shop Channel have completely changed how people buy games, update software, communicate and interact with other players. Network services like Sony's PSN have helped online multiplayer games reach incredible new levels.

Gaston Deparis
Gaston Deparis

Total internet fan. Unapologetic food scholar. General twitter fanatic. Incurable coffee evangelist. Lifelong beeraholic.